weapon types	bludgeon: more knockback, internal haemorrage, broken bones
		slash: higher damage, blood loss
		pierce: even higher damage (but not as easy to hit with), organs
shells :	solid shell: reference
	hollow point:
	armor piercing: more damage vs armoured targets, may go through doors & walls
	anti tank: special, may go through doors & walls
	explosive: see below
	high power: higher damage, more knockback
	laser: thermal damage, no knockback, may go through doors & walls
	plasma: thermal damage
explosives:	combustion: thermal damage, shockwave knockback
		shrapnel: higher damage
		chemical: depends on which chemical
		EMP: disrupts electronics
		flash: blinds
		sonic: only affects organic targets
		viral: only affects organic targets
		antimatter: disintegrates everything in its radius
		nuclear: vaporises pretty much everything in a 20 mile radius
		smoke:
chemicals:	acid: damage per round
		organic acid: more damage vs organic targets
		mineral acid: more damage vs metal targets
		inflammable:
		phosphorous: thermal damage
		lubricative:
		glue: